Red Steel / Nintendo Wii trailer ( Sweet !)
Friday, 15 September 2006 7:20 pm
Homebrew Nintendo DS Development
Here is a nice and quite accessible to everyone tutorial on Nintendo DS development by Chris Double. Its interesting how you can get a game on the DS with little fuss, just because you don't have to deal with APIs. Just read and write to registers, provide interrupt handlers ( and handle those interupts ) and write to the framebuffer memory is pretty much what you need. Fun and interesting. There is a great site that provides access to libraries, toolkits, WiKi-fied information and all those sweet things.
Thursday, 7 September 2006 6:10 pm
Gaming / Apple / Linux ..
FlexTime : A versatile timer for your repetitive activities. This is a very nifty application ( Mac OS X ) that can help you stay on track and get things done. Definitely recommended.
DirectX10: The Next Generation in Gaming: As you may have noticed, if you are a regular reader, I give Microsoft a lot of credit for all things gaming. The forthcoming DX10 looks awesome ( check the pictures on that page ) and ultra sweet. Last time I tried to built something using DX ( some two years ago ), I got overwhelmed due to all those COM interfaces I have to utilize to do the simplest things. OpenGL has such a great and beautiful API.. However, from what I have been gathered, things have changed since then. Programming with DX is more straight forward than it used to be. I will give it a try once Vista comes along (IF ever.. ).
Must have Nintendo DS Programs : Homebrew applications for your DS. I am going to try to use ScummVM on my DS. Looks great.
Gus Mueller half-jokingly believes an ..iSight HD is coming along soon and provides a good reason why he thinks so. Interesting.
I installed Ubuntu (latest) on a Parallels Workstation VM today. Runs like a charm. OpenSolaris is next.
Thursday, 17 August 2006 9:35 pm