Simple is Beautiful | Technology, Programming, Video Games
This blog is about technology, programming, video games, books and other related topics. It is published by Mark Papadakis.

Links 25.11.2008

Detecting spam just from HTTP headers : Simple ideas sometime work unexpectedly well.

Google Exec hints at Future Open Platform : This comment sums it up nicely.

Which Phone to develop for? : Almost 4 billion cell phones in the wild, what are the odds an app, any app, wouldn't sell in such a market? Speaking of which, I am extremely let down by Apple Developer Connection folks. I faxed them my credit card information ( you need to pay them $99 before you are able to deploy an application on your iPhone and eventually to the App Store ) and haven't heard from them since ( over a month now ). I even tried to call them and contact ADC US, to no avail.

CouchDB implementaton : I am not big on document oriented databases, mostly because of the performance penalties that come from the lose (i.e not based on well defined structures ) representation of objects(that is, rows).

Sorting Algorithms Animations : A page that provides visualizations of the operation of 8 different algorithms. What is indeed the most important thing to remember, as noted by the author, is that there is no best sorting algorithm. Quicksort may be the most frequently used (at least, I would hope so..) sorting algorithm, but others can be more effective ( depending on the set size ) or more appropriate (i.e merge sort for sorting large data sets ).

Getting to now GCC 4 : We are moving from GCC 3.2 to 4.1 soon. Code compiles over 50% faster across the board and it seems the compiler backend is able to generate much tighter code this time around. I still wish I could get my hands on icc

id Software Code Style Conventions

3d engine technology of latest games : Gears of War 2 and Fable 3 indeed look gorgeous. I have to second the author's comment on Fallout 3 though. If they had implemented world shadows the lame would probably look at least a whole lot better, not that it doesn't look spectacular any way.

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Published at Tuesday, 25 November 2008 0:55 am
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adamo 27/11/2008 10:52

Title: How robust is quicksort average complexity?
http://arxiv.org/abs/0811.4376

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